Oh Hungary, you and your developed land filled with claims which just so, unfortunately, sit right next to me. I beat them 2 times , once as Prussia ( it isn't hard to beat them as Prussia ) and as Great Britain ( I allied Russia so Ottomans had to deal with 2 flanks ).My biggest tip for you is that you dont let Ottomans blob too much .I mean if u see them eating the whole of Russia or the whole of PLC , you have to prepare to go to war with them.Get some good generals , some good moral ( something that ottomans dont have ) and some good discipline and you win . Sometimes even the mighty Ottomans get in over their head. After you dealt with the Mamluks, youre the only Great Power left in Arabia. It's the transport ships that give me headache. You can now also complete the mission. Honestly, when I want to kill them, I just don't stop declaring war. Remember to enact the fortification edict on all provinces containing a fort, especially in your capital. What can you guys suggest? So, feel free to jump around in this guide to have it suit your campaign. Let's play Europa Universalis IV (EU4) as the Ottomans! This area is very wealthy and contains the Islamic Holy cities of Mekka and Medina. With these claims, youll get a great opportunity to expand your holdings when theReligious League Warfires. However, by the logic that the enemy of my enemy is my friend, I reached out to a powerful historical ally of the Ottomans France makes a perfect ally in this scenario. Play Burgundy for example and it's all going to be right there in one region. Don't let them. You must log in or register to reply here. With a strong navy you can win half the war (or more accurately, 25%, because that's what you'll get for fully blockading them). Im playing an Ottomans game right now (going for the Dar al-Islam achievement) and its very easy to get an absolutely insane army force limit by doing just two things: reaching the end of their national ideas, which gives +50% army force limit, and also by reaching the end of the Quantity Idea Group, which I believe also doubles your force limit. Imo wars in eu4 are less about fighting and more about sieging, especially later in the game with the Imperialism CB where you need to siege your opponents capital down asap for easy WS and WE. Anyone who dislikes Spain is your friend, in this case. The QQ exploded in my case and gave birth to an independent Kurdish state, Soran. They will either leave you alone while they fight their war, at which point you can just focus on sieging down as many forts as you can, or they'll come straight to confront you, leaving themselves vulnerable in the other front (which means less area to call reinforcements from, income diminishes, war exhaustion goes up). Decent generals, high morale and good army tradition can be of great help. Cav are kinda weak at techs 14 to 16, making their cav combat ability less scary (they also miss a cav upgrade at 14). Particularly as Poland/Commonwealth, which has a nice set of military national ideas. The Ottomans are hard to take down the longer you leave them undisturbed. I wasn't attacked even once during my sieges and once I scored 100% I liberated some countries and absorbed enough provinces to get me to around 100% over extension. Depending on how large the Mamluks are, you can finish them off before 1600. You can beat them in the early, middle, or late game. All of this conquest you can do diplomatically, but dont be afraid to declare war if you want things to be a little quicker. The guide also assumes that players know the basics of the game, such as constructing buildings, managing armies and finances, and conquering new territory. Techs that give tactics are also a nice advantage, but not as big of an advantage as morale. I just needed to buy enough time to take Tunis/Crete out of the equation. Luckily for you, the AI in Eu4 is incredibly stupid, so you'll likely only face a portion of their full military at first, and this is a wonderful time to stackwipe a third of their forces. Ally other countries that have navies. Dont even consider fighting the Ottomans if you arent allied to several strong nations like Austria, Russia or the Mamluks. If there's any blob near him, they usually have him rivaled, allowing easy alliance. quick and dirty: hudavendigar, constantinople, kocaeli (? Perhaps it's worth breaking truce with them as well. East Africa is a great target. The earlier you consolidate around here, the better it is for you. Keep that Navy under constant pressure. This selection contains highly anticipated releases, sequels, ports and some f We're in the home stretch! Watch if you can either go around it by declaring war on an ally, vassalizing the state instead, or ask it kindly to break its alliance using the Great Power status. After Military Tech 16 (I believe?) Were in another race for influence this time in North Africa, against a much more formidable foe! You can easily take down some enemy stacks trying to avoid your blob army for some additional WE. However, the coastal areas are likely up for grabs. Best time to hit them is in the first 50 years of the game, and the last 100 years of the game. You can do so by going to the diplomatic interaction screen, selecting diplomatic feedback and toggling join offensive wars off. With both of them weakening, I swooped in and strengthened my position in the Balkan. You can attack the Spanish head-on, but this might bring in some difficult allies. Ottomans should get . You need to win those navy encounters fast. However, prevent the Russians from getting any land south of the mountains by taking out any Georgian state that might still remain. To maximize your trade income, consider addingWealth of Nations to your DLC list! Then you declare war on Byzantium a few years after 1444 and pray the Ottomans do so too after you. You also take 60%+ of their trade income with this deal. Make sure you are not behind their mil tech level or you will be destroyed, as such it's recommended you weaken them early, They tend to pick a discipline advisor to combo with their 5% discipline tradition, recommend to get as much morale as you can, Use terrain/good generals to your advantage, Get as many good alliances as possible but never declare if they are behind the ottomans in mil tech, You can deny their cores, which is one of the main sources of their strength, You can call a crusade against them if you're the pope which can give you good bonuses. If you can't do that, at least guaranteeing them (if you're strong enough, of course) will keep the Ottos out for some years, wait for them to be on a long war, cancel the guarantee and attack after the truce. Press question mark to learn the rest of the keyboard shortcuts. They have claims on the provinces, which means that if they get the siege, you wont be able to take it in the peace deal. Early to Mid-game, wait for them to go to ear with Mamluks - this typically exhausts their manpower and gives some time to move in and siege up territory before they can move their armies back from Egypt. If you call Tunis into wars but dont give them any of the lands they may want, theyll always have a truce with Fezzan, but never get to annex it. i play a lot vs ottomans playing as hungary, which is weaker than poland/plc, but very similar. I'm new, and I've never even heard of Byzantium historically? Congratulations! You basically become unstoppable if you avoid unfavourable offensive terrain battles. Slowly head towards Samarkand by expanding Ajam. Best advice for beating ottomans is simply stop being intimidated by their numbers and fight them. Sadly its very hard because not only do they have quantity, i believe its +33% land force from ideas. Particularly as Poland/Commonwealth, which has a nice set of military national ideas. I always have this anxiety about attacking them; even though they fold like paper tigers every time. I declared war on Morocco, which they had guaranteed. Either kick them in the teeth very early, or wait till later in the game after their power has fallen off. Welcome to the third and final part of this Ottomans guide for EU4: The Ottomans made easy! At this point, the war is won. The Ottomans have a unique tech group, Anatolian, which starts out with some of the best units in the game, but they tend to fizzle out the later and later you go. I've already taken aristocratic, espionage, humanist, quality, and expansion ideas. By writing about games, he can bring two of his great passions together. I'm currently playing a commonwealth run and even dominating muscovy (they still exist but not really) and colonizing siberia, they have double the army/manpower size i do. Meanwhile, you shouldve gotten Sicily sieged down by now. You can also take some cash from these extremely wealthy merchant republics. Prevent their room for expansion, cut them off so rebels can take hold or other nations can try to expand, and declare war whenever the truce timer is up. with Castille/Aragon/England or smth. No you're not. I believe I read one time that war exhaustion goes down in relation to your demands, so you if demand nothing then you hope their country explodes in rebels. I wanted to do this without wasting my manpower so I can finish off England, France and Poland right after. Otto was huge though and Lithuania was getting routed, but I knew that was going to happen. You may be able to take the Nile Delta, but this could be too expensive at this time. Make sure you are stable both in terms of unrest and economy and move your armies to Morocco. Once you declared war on Tunis, expand Fezzan in the desert itself and take the powerful coastal provinces for yourself. Yeah, they like doing that. After the war ends they will quickly self- destruct through rebellions and other nations invading. Congratulations on restoring the Caliphate! is a province you will need to retake the Caliphate. I cant forget to mention the use of trade companies at this point. They dont grant permanent claims, so only do them when youre ready to attack Hungary once more. For example, in my Italy game I was fighting the Ottomans and their 200k soldiers with only 80k in the 1570's(no allies cause I just didn't stop eating). Find the first and second installments of this guide here: Since this Ottomans EU4 guide is so RNG-heavy, youll likely be running into situations that dont play out as planned. Upgrade your centers of trade to turn Constantinople into a powerful trade node while developing your centers of trade. The AI is really pretty terrible, even a mediocre player shouldn't have that much trouble beating them. 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